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项目开发进度
一、3月13日,YOYOW发布更新版本v0.2.1要求所有节点包括证人和API都在2018年3月22日下午5点(UTC+08:00)以前更新。本次更新建议添加replay-blockchain参数启动
此版本更新内容:
添加启动参数:
i.--plugins的可用值:
“witness”、“account_history”;如果不带此参数的,就必须要启动所有插件。
ii.--max-ops-per-account 用于限制对每个账户操作对象存在在内存的条数。
iii.--partial-operations 为true时,移除未引用的操作对象。
iv.--version 查看执行文件的版本(独立参数,非启动时用)
优化授权平台操作
二、YOYOW手机版第一期YOYOW V1.0进过几轮的讨论与评审,现已完成产品设计与UI设计。主链相关开发功能也已基本完成,手机前端开发工作已完成30%。
YOYOW V1.0主要实现功能如下:
1、创建并管理账号
2、资产能快速便捷地转账(第一期为YOYOW余额与零钱)
3、手机扫描快速授权登录内容平台
4、积分的领取与管理
另:YOYOW V1.1 资产相关功能的需求也已定稿,在YOYOW V1.0开发的同时会完成YOYOW V1.1的产品设计和UI设计工作。
三、币问与YOYOW完成对接
币问与2018年3月29日正式上线自动奖励功能,该功能根据点赞数,评论数等特定算法决定用户在每个周期内可获得的奖励,实现自动分发。
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1, 13rd March,YOYOW launched version v0.2.1 and asked nodes including all witnesses and API to finish updates before 17:00 pm 22ed March (UTC+08:00).
We suggested adding replay-blockchain parameter to start.
Updates:
Adding launch parameters:
i. --plugins available value “witness”、“account_history”; launch all plugins without this parameter
ii. -- max-ops-per-account is used to limit operand’s quantity of every single account in RAM
iii. -- if partial-operations is true, remove undefined operand
iv. -- version: check version of executable file (independent parameter,non-usable when launching)
Optimize authorized platform operating
2, After several rounds of discussions and reviews, product design and UI design of YOYOW mobile wallet V1.0 has been finished. Features of main chain have almost been done and 30% development work of mobile wallet has been accomplished.
Features of YOYOW V1.0 is as below:
account registry and management
fast assets transferring (balance and tipping in V1.0)
sign in content platform by scanning QR code
credits collection and management
Note:features in YOYOW V1.1 has been finalized. When developing YOYOW V1.0 and we will complete product design and UI design of YOYOW V1.1 at the same time.
3, Bitask has been integrated in YOYOW officially
29th March 2018,Bitask has launched the feature of aotumatic reward. And this feature structured by an algorithm regarding likes, comments, etc to decide the amount of reward received by users in one period.
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